Ultraman Kaiju Rumble!
Latest code: Ultraman v1.10

Latest Version
We always recommend running the latest code as it will have more features and be the best game experience.
v1.10
- added all the core stuff from Halloween’s v1.09 update, including:
- we now default to the best skillshot still changeable with the flippers
- fixed typos
- awarding a credit now for new high score or grand champion
- standard settings now has option to turn shaker off
- standard settings now has option to turn topper off
- hold the start button to restart the game
- Science Patrol Multiball
- Science Patrol Multiball is now a featured 2-ball multiball. Orange shots award jackpots. Science Patrol target awards super jackpot and increases jackpot values.
- Science Patrol Multiball is stackable with other modes and multiballs.
- 2x scoring when Science Patrol Multiball is running.
- qualifying shots for Science Patrol Multiball collect Science Patrol members and will spawn hurry-up orange shots at the arrows to qualify upcoming expert mode. Collecting members will help you in with modes in a future updates.
- Gomora (EASY mode) tweaked shots are now ramp standups + ramps, followed by hurry-up
- lots of new footage and sounds
- bonus screen had an extra line that did nothing so we took it out for now
- ball search includes the right lifter now
- tilt warning would sometimes say “last warning” when you still had warnings left
- your USBs will now be freed up from “empty” log files being copied every time you put them in. Now they’ll only appear if something actually went wrong. So if you see one, please email it to matt@spookypinball.com, thanks!
- crash screen (hopefully you never see this!) has much more useful information, if you can take a photo and send it to matt@spookypinball.com that would be amazing. Lots of extra code robustness added, and better error handling throughout the game
- cleaned out the menu option “servo settings” that didn’t do anything
- menu option to turn extra balls off (option to turn off ballsave coming soon)
- menu option to turn shaker motor off
- menu option to turn topper off
- menu option to turn off replays and the replay text
- lots more behind the scenes improvements and optimizations
- when in pay-to-play mode, credits wont be used past four players (pesky kids won’t be such an issue any more)
Improvements AFTER this update is installed:
- Mac users can update as easily as everyone else going forward (see new details on the update page https://www.spookypinball.com/game-support/hwn-um-update-process/ for how Mac users can install updates in the meantime)
- Machine settings will be saved across updates in future (unless they’ve been moved or changed in some way)
Previous versions
v1.08a
- Right subway ball eject routines redone
- Jirahs mode ending didn’t force full game light update
- Jirahs mode game feature added to adjust difficulty related to Ultramans health decay
- Spacium store, extra ball was not awarding collection properly
- “Skillshot Clear” option renamed to “Timed Plunge”
- sling power was not applying the correct value at the right time
- menu/start button added into switch test
- outlane save store item feature changed a bit and also updates its lights properly
- wizard mode was not stopping any existing ballsave timers that were currently running
- Baltan mode progress saves up to the restart hurryup phase
- Baltan videos were blocked off on mb restart, but never restored properly on super jackpot collection
- If voice volume boost setting is 0, music ducking does not get used
- store/mode select music changes