Texas Chainsaw Massacre

Texas Chainsaw Massacre

Latest Version: v0.98

Notes

  • FEATURE – Added new movie videos and callouts to most modes.
  • FEATURE – Introduced an additional mode for Franklin at the inner loop. Players can now advance the story at any time when the inner loop is not lit for other events.
  • FEATURE – Reworked the skill shot to avoid using the highest BBQ target. Added a Super Skill Shot and a Secret Skill Shot. To activate the Super Skill Shot, hold the left flipper button before launching the ball.
  • FEATURE – Highlighted the ‘Super Shot’ multiplier, which builds up through the combo system and activates with a double-tap of the extra flipper button. New animations have been added for this sequence.
  • FEATURE – Implemented dead-end shots in all combo sequences.
  • FEATURE – Updated Door Frenzy to require a mode to be played before it can restart.
  • MENU – Added a debug screen, accessible by holding the red menu button.
  • MENU – Introduced a switch visualizer in the test menu.
  • MENU – Improved Tournament Mode settings.
  • MENU – Refined magnet fling settings, reducing granularity from 20ms to 5ms. A reset of menu settings is required for this change to take effect.
  • BUG – Fixed a scoring issue in Door Frenzy.
  • BUG – Resolved a bug where a ball falling backward into the door scoop during Dinner Mode could cause an error.
  • BUG – Corrected an issue with Coin Audits.
  • BUG – Added a check to prevent partial messages from blocking communication between the Warden and PC.
  • NOTE – From the public beta to this release the only change was adding a delay in mode starts until after the conclusion of the super skillshot.

Previous Versions 

v0.95

Notes

  • FEATURE – New Mode: The Family
  • FEATURE – Added a menu setting to reduce shots to qualify modes.
  • BUG – Game now displays partial credits at all times.
  • BUG – Patched a bug were the combo meter lights were not resetting at specific times.
  • BUG – Various bug fixes and game enhancements.

v0.94

Notes

  • FEATURE – Grave Rob Mode
  • FEATURE – Select modes by holding Left Flipper (lower) or Right Flipper (upper) while hitting Start.
  • FEATURE – Pressing the Action Button during Door Frenzy will automatically release the ball held on the Magnet.
  • FEATURE – Woods Chase hurry-up shot moves more slowly.
  • FEATURE – Added menu option to disable PWM on flipper hold.
  • BUG – Early plunging a saved ball was affecting ball counts.
  • BUG – Soft eject lightshow from the B.B.Q. Scoop could become stuck.
  • BUG – Failed ejects from the Door VUK could cause video lag in Door Frenzy.
  • BUG – Draining a ball while simultaneously locking a ball during Door Frenzy was skipping the call to release the magnet.

v0.93 Beta Code

Notes

  • With the number of additions from v0.93 Beta Code, we’re just including everything in v0.93 Beta Code and moving directly  to v0.94. 

v0.92

Notes

  • Hook Multiball rewritten for improved stability.
  • Fast outlane saves are back.
  • Right outlane saves qualified by the Pam Targets are back.
  • Risky shot ball saves are back.
  • New menu options added for risky shot ball saves.
  • Improved handling of video assets.
  • Improved trough logic and ball tracking.

v.091

Notes

  • Increase max pulse time on high power flipper coils.
  • Added max pulse time on high power flipper coils to the Gameplay Settings.

    v.090

    Notes

    • Trough code was reworked to be more reliable.
    • Hook Lock code was reworked to be more reliable.
    • Ball eject now holds up for a short time to prevent jams.
    • Bug Fix – Rapid flipping during ball eject was causing additional balls to be ejected
    • Bug Fix – Ball save was not ending when the game was being reset with the start button.
    • Bug Fix – Hole-In-One super jackpot was causing an error.
    • Bug Fix – Cook mode multiple balls into scoop was not recovering.

    v0.89

    Notes

    • Numerious Bug Fixes

    v0.88

    Notes

    • Launch Code