FEATURE – Added the new Bonus Ball. Qualify the Bonus Ball by completing combos and activating the shot multiplier with a double tap of the extra flipper button. An earned Bonus Ball will play at the conclusion of the game. Bonus Ball is a timed ball focused on completing combos and locking balls.
FEATURE – Improved on-screen display of mode transitions and completions.
FEATURE – Completed modes now dim instead of turning off.
FEATURE – Holding the action button will activate a ball search.
FEATURE – Improved code handling for text and image access to enhance performance.
MENU – Entering the menu now ends the current game.
BUG FIX – Fixed an issue where apron lighting could remain on after certain modes.
BUG FIX – Corrected display behavior for captive ball hit tracking.
FEATURE – Added new movie videos and callouts to most modes.
FEATURE – Introduced an additional mode for Franklin at the inner loop. Players can now advance the story at any time when the inner loop is not lit for other events.
FEATURE – Reworked the skill shot to avoid using the highest BBQ target. Added a Super Skill Shot and a Secret Skill Shot. To activate the Super Skill Shot, hold the left flipper button before launching the ball.
FEATURE – Highlighted the ‘Super Shot’ multiplier, which builds through combos and activates with a double tap of the extra flipper button. New animations added.
FEATURE – Implemented dead-end shots in all combo sequences.
FEATURE – Updated Door Frenzy to require a mode to be played before it can restart.
MENU – Added a debug screen, accessible by holding the red menu button.
MENU – Introduced a switch visualizer in the test menu.
MENU – Improved Tournament Mode settings.
MENU – Refined magnet fling settings, reducing granularity from 20ms to 5ms. A reset of menu settings is required for this change to take effect.
BUG FIX – Fixed a scoring issue in Door Frenzy.
BUG FIX – Resolved an error when a ball fell backward into the door scoop during Dinner Mode.
BUG FIX – Corrected an issue with Coin Audits.
BUG FIX – Added a check to prevent partial messages from blocking communication between the Warden and PC.
NOTE – From the public beta to this release, changes include delaying mode starts until after the Super Skill Shot, improving left scoop behavior, and simplifying missed divert handling at the Meat Grinder.