Scooby-Doo Where Are You!


Latest Version: v2026.09.30

 

Release Notes:

  • FEATURE: Added support for higher resolution displays.
  • NEW MODE: Scooby-Doo and a Mummy Too! Complete three objectives concurrently in any order: shoot the roaming Mummy three times, complete the upper-playfield lanes in Castle, Airport, Mine Shaft order, and clear the forward and rear drop banks before shooting the left VUK. Press the action button 12 times to temporarily freeze the roaming Mummy shots. During the unmasking hurry-up, shoot the four Scarab standup targets from left to right to increase the bonus before shooting the Mystery Machine to unmask the Mummy.
  • FEATURE: Complete Monster Sidequests to qualify a Mystery Monster at the left orbit. The first qualification randomly selects Mummy or Snow Ghost; the second starts the remaining monster.
  • MENU: SIDEQUESTS LITE MYSTERY MONSTERS controls qualification for both modes. The default is three completed sidequests for the first monster and six total for the second. Beta testers can set this adjustment to one for easier access.
  • FEATURE: Added Mummy Champion and Snow Ghost Champion high-score awards.
  • TOURNAMENT: Multiple players can now select the same character. Player numbers appear on the score display, during skillshot, and when entering initials.
  • FEATURE: When a Secret Passage magnet capture is qualified, holding both upper flipper buttons prevents the magnet from grabbing the ball, allowing the player to choose whether to divert it. This does not apply during Snow Ghost.
  • BUG FIX: Mummy and Snow Ghost now begin with a ball save.
  • BUG FIX: Mystery Award no longer awards Case Qualified when a case is already qualified.
  • BUG FIX: Tuned switch activation filtering for start, launch, and service-menu buttons.
  • BUG FIX: Skillshots no longer requalify a character mode that has already been completed.
  • BUG FIX: Mummy action-button effects and Mystery Award extra-ball awards now respect the knocker setting.
  • BUG FIX: Improved character-mode ending sequences to prevent interrupted endings from restarting clue collection after the mode has stopped.
  • BUG FIX: Corrected Mummy and Snow Ghost unmasking tracking so these bonus modes do not advance the seven main villain locations.
  • BUG FIX: Corrected card-hand display positioning in Zombie’s Hold’em mode.
  • BUG FIX: Updated Black Knight’s left VUK handling and removed forced drop-bank resets during Museum Jackpot.
  • BUG FIX: Improved recovery when saved settings contain incomplete high-score lists or invalid credit values.
  • MENU: Improved service-menu scaling, alignment, scrolling, and page transitions for different display resolutions.
  • MISC: Miscellaneous minor tweaks.