Looney Tunes

Looney Tunes

v2024.08.15

Notes

  • Music – Theme song #1 added to the start of each game.
  • Music – Theme song #2 added to the Encore Bonus.
  • Gameplay – Additional on screen assets when the playfield multiplier is first activated and a “stamp” by the score while it remains active.
  • Gameplay – Playfield multipliers that have been qualified, but not activated are not lost between balls.
  • Gameplay – Small points added to a missed skillshot. This will initiate the ball save timer, which starts when the first points are scored.
  • Menu Setting – Carrot Targets required for Hare Restore added to Game Feature Settings.
  • Menu Setting – Post lock adjustments added to Game Feature Settings. Can aid in clearing multiple balls even at lower pitch settings.
  • Menu Setting – Option to turn on an automatic Warden Reconnection added to Standard Settings.
  • Menu Setting – Diagnostic screen added to Standard Settings. Can also be toggled by holding the left flipper and pressing the menu down button.
  • Bug Fix – Balls locked while tilting on Ball 3 will instantly eject.
  • Bug Fix – Debounce and Hold Time adjusted on VUK switches to help prevent them being triggered by the coil firing.

    Previous Versions

    v2024.07.11

    Notes

    • Film Mode: Bully For Bugs
    • Film Mode: Rabbit of Seville
    • Factory Mayhem: Progress screen added when completing Alien Tech, Anvils, Crates, Extendo Punch, and Rockets.
    • New topper lightshows.
    • New speaker lightshows.
    • Warden automatic reconnection added.
    • Third flipper button added to servo test navigation.
    • Bug – Instant Holes was not awarding correctly.
    • Bug – Iron Bird Seed icon was missing upon collection.
    • Bug – Taz grinder would continue moving when exiting the test menu.
    • Bug – Music wasn’t restarting properly if the Encore Bonus was collected during the fade out period.

    v2024.05.24

    Notes

    • Encore feature added at the Acme Vault at the conclusion of each episode.
    • Super Genius award added to the right under flipper shot.
    • New intro screen for Area 51 ¾.
    • New display for Area 51 ¾ based on Marvin’s screen in Hareway to the Stars.
    • Spinner rotates qualified Area 51 ¾ modes.
    • Flipper hold optimized for reduced noise.
    • Trough eject hold optimized for reduced heat.
    • New sound effects added.
    • Speaker lights update.
    • Removed the Calibrate Launch potential coil hold when exiting menu.
    • Dynamite spelling error corrected.
    • Vault Access Card disabled when the next episode has been qualified.
    • TNT value videos no longer queue.
    • Rear VUK added to ball search.
    • Fixed a bug allowing for extra characters to auto generated during high score entry.
    • Taz will enter “busted state” if the home switch is not activated. Taz will resume normal operation when the home switch is reactivated.
    • Option to disable scoop feeder added to the menu.
    • Shaker percentage setting added to the menu.
    • Improved scoop feeder testing in the menu.
    • Switches do not activate coils in the test menu.
    • Coil test menu uses settings from the coil settings menu.

     

    v2024.04.19

    Notes

    • Film Mode: Scaredy Cat
    • New inlane sound effects added.
    • Menu options for qualifying Rocket Multiball
    • Marvin ship added to ball search
    • Reduced debounce for coin slot switches
    • BUG – Fixed a bug caused by rapid loading the Marvin ship
    • BUG – Fixed a bug where Acme Items were not activated for Rabbit Transit.
    • BUG – Fixed a bug that could occur when draining ball during the end of an episode
    • BUG – Ignore acme crate switch during episode start

    v2024.04.08

    Notes

    • New Acme Item collection animation, lightshow, and SFX.
    • New shaker effects added.
    • New callouts added.
    • Removed the ability to collect Acme Items during Multiballs.
    • Rabbit Fire mode was reworked.
    • Hyde And Go Tweet hurry-up lights at more shots after the value drops to it’s minimum amount.
    • Marvin inserts now do not light when modes are locked out.
    • Reduced repetitive callouts.Bonus scoring multiplier capped at 350mph (10x)
    • TNT ball save menu option added.
    • Changes to how the ball lock is being registered.
    • Ball eject now holds up for a short time to prevent jams.
    • Bug Fix – Hitting start multiple times during end of game ball search was causing issues.
    • Bug Fix – Marvin modes can be played the same ball.
    • Bug Fix – Roadrunner Jackpot collection was not being collected in some situations.
    • Bug Fix – “Super Jackpot Lit” callouts were not playing.
    • Bug Fix – Bonus scoring bug fixed.
    • Bug Fix – Extra ball collection bug fixed.
    • Bug Fix – Player 2 and Player 3 callouts were occasionally wrong.

    v2024.03.13

    Notes

    • Taz Mania (Sub-Wizard)
    • Film Mode: Long Haired Hare
    • Menu Options To Select Film Modes
    • Menu Options For Mode Qualification
    • Rabbit Fire Ending Improvements
    • New Lightshows
    • Vault Eject Power Range Expanded
    • Bug: TNT Add-A-Ball / Anvil Multiball Stacking Issues
    • Bug: Attract Mode Back VUK Repeat Firing Fixed

    v2024.02.20

    Notes

    • Launch Code