Looney Tunes

Looney Tunes

v2024.07.11

Notes

  • Film Mode: Bully For Bugs
  • Film Mode: Rabbit of Seville
  • Factory Mayhem: Progress screen added when completing Alien Tech, Anvils, Crates, Extendo Punch, and Rockets.
  • New topper lightshows.
  • New speaker lightshows.
  • Warden automatic reconnection added.
  • Third flipper button added to servo test navigation.
  • Bug – Instant Holes was not awarding correctly.
  • Bug – Iron Bird Seed icon was missing upon collection.
  • Bug – Taz grinder would continue moving when exiting the test menu.
  • Bug – Music wasn’t restarting properly if the Encore Bonus was collected during the fade out period.

Previous Versions

v2024.05.24

Notes

  • Encore feature added at the Acme Vault at the conclusion of each episode.
  • Super Genius award added to the right under flipper shot.
  • New intro screen for Area 51 ¾.
  • New display for Area 51 ¾ based on Marvin’s screen in Hareway to the Stars.
  • Spinner rotates qualified Area 51 ¾ modes.
  • Flipper hold optimized for reduced noise.
  • Trough eject hold optimized for reduced heat.
  • New sound effects added.
  • Speaker lights update.
  • Removed the Calibrate Launch potential coil hold when exiting menu.
  • Dynamite spelling error corrected.
  • Vault Access Card disabled when the next episode has been qualified.
  • TNT value videos no longer queue.
  • Rear VUK added to ball search.
  • Fixed a bug allowing for extra characters to auto generated during high score entry.
  • Taz will enter “busted state” if the home switch is not activated. Taz will resume normal operation when the home switch is reactivated.
  • Option to disable scoop feeder added to the menu.
  • Shaker percentage setting added to the menu.
  • Improved scoop feeder testing in the menu.
  • Switches do not activate coils in the test menu.
  • Coil test menu uses settings from the coil settings menu.

 

v2024.04.19

Notes

  • Film Mode: Scaredy Cat
  • New inlane sound effects added.
  • Menu options for qualifying Rocket Multiball
  • Marvin ship added to ball search
  • Reduced debounce for coin slot switches
  • BUG – Fixed a bug caused by rapid loading the Marvin ship
  • BUG – Fixed a bug where Acme Items were not activated for Rabbit Transit.
  • BUG – Fixed a bug that could occur when draining ball during the end of an episode
  • BUG – Ignore acme crate switch during episode start

v2024.04.08

Notes

  • New Acme Item collection animation, lightshow, and SFX.
  • New shaker effects added.
  • New callouts added.
  • Removed the ability to collect Acme Items during Multiballs.
  • Rabbit Fire mode was reworked.
  • Hyde And Go Tweet hurry-up lights at more shots after the value drops to it’s minimum amount.
  • Marvin inserts now do not light when modes are locked out.
  • Reduced repetitive callouts.Bonus scoring multiplier capped at 350mph (10x)
  • TNT ball save menu option added.
  • Changes to how the ball lock is being registered.
  • Ball eject now holds up for a short time to prevent jams.
  • Bug Fix – Hitting start multiple times during end of game ball search was causing issues.
  • Bug Fix – Marvin modes can be played the same ball.
  • Bug Fix – Roadrunner Jackpot collection was not being collected in some situations.
  • Bug Fix – “Super Jackpot Lit” callouts were not playing.
  • Bug Fix – Bonus scoring bug fixed.
  • Bug Fix – Extra ball collection bug fixed.
  • Bug Fix – Player 2 and Player 3 callouts were occasionally wrong.

v2024.03.13

Notes

  • Taz Mania (Sub-Wizard)
  • Film Mode: Long Haired Hare
  • Menu Options To Select Film Modes
  • Menu Options For Mode Qualification
  • Rabbit Fire Ending Improvements
  • New Lightshows
  • Vault Eject Power Range Expanded
  • Bug: TNT Add-A-Ball / Anvil Multiball Stacking Issues
  • Bug: Attract Mode Back VUK Repeat Firing Fixed

v2024.02.20

Notes

  • Launch Code